Tuesday, May 27, 2014

Better Know a Wilderness Hex: 1802

Okay, so memorial day was hectic (and awesome!) so this post is a day late. This one is just me getting used to the format, I intend to spend the rest of the week (unless I get done faster) coming up with an overview to make everything all square and consistent going forward.

Today's random hexes are 1802.

1802: The Silver Aerie
An unscrupulous 2nd-level mage named Ozzer and his hawk familiar Sven have set up an unusual get-rich-quick scheme. Ozzer spends his mornings hunting small game with a sling to feed the four ordinary hawks that the two of them have trained to swarm passers-by and steal shiny objects from them. Every few weeks he travels to the town at 2100 or the castles in 2104 and 1303 to fence his lucre. In this way Ozzer has accumulated in the last month some 300 GP in assorted loose change, a polished lapis lazuli worth 30 GP, and a Medallion of ESP. Ozzer has in his spellbook Ventriloquism and Charm Person, which he will utilize if encountered to attempt to persuade the wealthiest-appearing party member hand over their valuables. Should this fail he will make a run for it, possibly using Ventriloquism to create a diversion.

9 comments:

Nathan Irving said...

It's cool. Two thoughts:
1 - hawks are used to hunt small game, so hunting for hunting birds seems redundant, but I'm not a falconry expert (I did volunteer at a wildlife rehabilitation center; we raised rabbits & mice for the raptors to eat);
2 - ravens seem more appropriate for shiny pretty things (hawks just aren't as intuitive a connection.)


Scott Anderson said...
This comment has been removed by the author.
Scott Anderson said...

But... there are approximately 1462 hexes on this game board. Are you planning on doing this for the next four years?

Rachel Ghoul said...

Nathan: That's good thinking, I might change it to ravens then.

Scott: Probably just a fraction of them, 250 or so, including all the inhabited hexes, and mainly in larger weekly or biweekly blocks than this. This is sort of a warmup post.

Rachel Ghoul said...

That's about the same density as one of Rob Conley's sandboxes, plus I've got an idea for a fairly chunky "Random point of interest" table that I'll include as part of the project.

ProfessorOats said...

Don't wuss out on us, Rachel; stock the whole thing!

Seriously, though, I'd count mentions like the ones you did here - 1303, 2100, and 2104 - towards that goal, without precluding you giving them a proper writeup. In the PDF, maybe the description for an unstocked hex could reference those mentioning it (e.g. 1718 — see 1821), which I wouldn't even bother with for adjacent hexes. That'd give the whole product a more cohesive feel

Rachel Ghoul said...

Hm. Interesting idea, Oats. I dunno, we'll see how this goes. Right now it's just an effort to get me back to regular writing.

Scott Anderson said...

Hope you come back soon.

Rachel Ghoul said...

Sorry, hectic stuff reared its head again. Hopefully soon.