Over at RPGnet, the inestimably clever Blacky the Blackball and NPCDave have been doing a retrospective of each Mystara/Known World setting product in turn. Reading it has helped me to gain a new appreciation for a setting I've traditionally been somewhat ambivalent about. Today Dave posted the writeup for the AD&D2e Karameikos: Kingdom of Adventure box set, largely focusing (logically, since obviously much of the rest of the information is similar) on the changes that did-- and occasionally inexplicably didn't-- happen during the 12 in-setting years that passed between Karameikos's previous iteration in the GAZ series. There's actually quite a bit, from Karameikos seceding from Thyatis to the disappearance of Alphatia. Either way, it was eventful enough, as were some of his remarks on the smaller details of the setting that seemingly stagnated during that time, that it got my mind moving a little.
One of the most beloved RPG supplements of all time is Pendragon's The Great Pendragon Campaign, a massive volume largely concerned with detailing the events of the 8 decades between Uther's rise to power and the end of Camelot. The sense of grand, sweeping, momentous history happening with the players right in the thick of events is a big reason why the Campaign is so beloved. Although not quite as grand, either in scope or in scale, as the entirety of the Matter of Britain, those dozen years offer no shortage of interesting times. Why, indeed, could one not create a similar detailed project about Karameikos, perhaps taking more or less inspiration from some of the BECMI modules set in the region?
I dunno, just something I've been thinking about the last few hours. Maybe it'll go somewhere. Maybe not. I should probably take this to the Piazza or Vaults of Pandius or something, surely it'll either fire the imaginations of the community or drag out the obsessive lore-experts to shout me down and point out exactly how and why it's utterly misbegotten.
5 comments:
On Drafonsfoot, there's a ton of analysis on Karameios. Certainly, go check out the Piazza. And don't forget to converse with Havard. He might be the best source on Karameikos lore.
Alright, I'll keep that in mind, Scott. Good to know!
And next time I may spell check.
http://pandius.com/Poor_wizards_almanac_year_of_chaos.pdf
If you are looking for action...
There's a lot of Arthurian ideas stuffed into the Karameikos history. Their main deity/Immortal is a kind of Arthur figure who met his end fighting gnolls at something resembling the Battle of Badon Hill against the Saxons. While the Thyatians and indigenous Karameikoans (?) have their cultural analogies outside of the UK, there's a real Norman v. Saxon feel with a Camelot past to it. It probably wouldn't be too hard to make a Great Karameikos campaign setting similar to the Pendragon one, just substituting D&Disms, and I'm sure there'd be a lot of BECMI-flavored folks who'd be interested in such a product.
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